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Part of Commander Masters
·
Sorcery
·
Commander Masters (CMM)
Live Play Data
Capture of Jingzhou
0%
Live Inclusion
Times Brought
298
Decks Running
108
Median Cast Turn
6.0
Drawn → Played
62%
Format
First-cast turn
n=54
2%
T1
2%
T2
6%
T3
13%
T4
13%
T5
56%
T6-9
9%
T10+
Median
6.0
P25
5
· P75
8
· max
14
On curve
35%
(7 / 54 cast on T5)
Cast same turn as drawn
48%
The "good card" funnel
298 brought · 101 playersBrought to game
298
Ever drawn
87
Reached battlefield
54
Still on board at game end
13
≥ +21.1pp
Players who cast this card win 61% of the time (n=47) , vs 25% when it never left the library (n=172).
When players drew this card but left it in hand, they won 52% (n=29).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +35.4pp; 95% confidence interval +21.1pp to +49.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
95 instances4.2%
Library
13.7%
Battlefield
44.2%
Graveyard
7.4%
Exile
Commanders that played this card
in tracked games-
1
Eluge, the Shoreless Sea
7 decks
-
2
Jin Sakai, Ghost of Tsushima
5 decks
-
3
Narset, Enlightened Master
5 decks
-
4
Brago, King Eternal
4 decks
-
5
Aesi, Tyrant of Gyre Strait
3 decks
-
6
Emet-Selch, Unsundered // Hades, Sorcerer of Eld
3 decks
-
7
Lord of the Nazgûl
3 decks
-
8
Sen Triplets
3 decks
-
9
The Mindskinner
3 decks
-
10
Whtz, the Bibliophile
3 decks
Card text
Capture of Jingzhou
Sorcery
Take an extra turn after this one.
Commander Masters (CMM)
·
Mythic
·
Illustrated by Jack Wei
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.