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Carrier Thrall card art
Live Play Data

Carrier Thrall

{1} {B} · Creature — Vampire · Commander Masters (CMM)
0%
Live Inclusion
Times Brought
110
Decks Running
52
Median Cast Turn
4.5
Drawn → Played
83%
Format

First-cast turn

n=24
0%
T1
29%
T2
4%
T3
17%
T4
13%
T5
29%
T6-9
8%
T10+
Median 4.5 P25 2 · P75 8 · max 12
On curve 29% (7 / 24 cast on T2) Cast same turn as drawn 33%

The "good card" funnel

110 brought · 48 players
Brought to game
110
Ever drawn
29
Reached battlefield
24
Still on board at game end
8

Once cast, 33% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -17.1pp

Players who cast this card win 30% of the time (n=22) , vs 26% when it never left the library (n=71).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +3.8pp; 95% confidence interval -17.1pp to +24.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

31 instances
3.2%
Library
25.8%
Battlefield
51.6%
Graveyard
12.9%
Exile
Card text
Carrier Thrall card

Carrier Thrall

{1} {B}
Creature — Vampire
When this creature dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add {C}."
2 / 1
Commander Masters (CMM) · Common · Illustrated by Lius Lasahido

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.