Live Play Data
Cathars' Crusade
4%
Live Inclusion
Times Brought
730
Decks Running
343
Median Cast Turn
7.0
Drawn → Played
53%
Format
First-cast turn
n=70
1%
T1
1%
T2
1%
T3
14%
T4
13%
T5
56%
T6-9
13%
T10+
Median
7.0
P25
5
· P75
9
· max
13
On curve
31%
(9 / 70 cast on T5)
Cast same turn as drawn
28%
The "good card" funnel
730 brought · 310 playersBrought to game
730
Ever drawn
131
Reached battlefield
70
Still on board at game end
54
Once cast, 77% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.0pp
Players who cast this card win 40% of the time (n=61) , vs 24% when it never left the library (n=510).
When players drew this card but left it in hand, they won 17% (n=56).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +15.8pp; 95% confidence interval +3.0pp to +28.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
145 instances3.4%
Library
37.2%
Battlefield
18.6%
Graveyard
4.8%
Exile
Commanders that played this card
in tracked games-
1
Rin and Seri, Inseparable
19 decks
-
2
Edgar Markov
11 decks
-
3
Atraxa, Praetors' Voice
9 decks
-
4
Darien, King of Kjeldor
9 decks
-
5
Éowyn, Shieldmaiden
8 decks
-
6
Ghave, Guru of Spores
8 decks
-
7
Caesar, Legion's Emperor
7 decks
-
8
Galadriel, Light of Valinor
7 decks
-
9
Kyler, Sigardian Emissary
6 decks
-
10
Shalai and Hallar
6 decks
Card text
Cathars' Crusade
Enchantment
Whenever a creature you control enters, put a +1/+1 counter on each creature you control.
Innistrad Remastered (INR)
·
Rare
·
Illustrated by Karl Kopinski
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.