Live Play Data
Cathars' Crusade
4%
Live Inclusion
Times Brought
2630
Decks Running
1090
Median Cast Turn
7
Drawn → Played
52%
Format
First-cast turn
n=277
0%
T1
1%
T2
4%
T3
12%
T4
14%
T5
55%
T6-9
13%
T10+
Median
7
P25
5
· P75
8
· max
15
On curve
32%
(39 / 277 cast on T5)
Cast same turn as drawn
27%
The "good card" funnel
2632 brought · 909 playersBrought to game
2632
Ever drawn
533
Reached battlefield
277
Still on board at game end
200
Once cast, 72% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +7.0pp
Players who cast this card win 37% of the time (n=251) , vs 24% when it never left the library (n=1794).
When players drew this card but left it in hand, they won 18% (n=230).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +13.0pp; 95% confidence interval +7.0pp to +18.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
584 instances4.3%
Library
34.2%
Battlefield
19.5%
Graveyard
4.6%
Exile
Commanders that played this card
in tracked games-
1
Rin and Seri, Inseparable
65 decks
-
2
Atraxa, Praetors' Voice
38 decks
-
3
Edgar Markov
34 decks
-
4
Darien, King of Kjeldor
25 decks
-
5
Caesar, Legion's Emperor
24 decks
-
6
Myrel, Shield of Argive
23 decks
-
7
Éowyn, Shieldmaiden
21 decks
-
8
Baylen, the Haymaker
19 decks
-
9
Giada, Font of Hope
19 decks
-
10
Rainbow Dash
17 decks
Card text
Cathars' Crusade
Enchantment
Whenever a creature you control enters, put a +1/+1 counter on each creature you control.
Innistrad Remastered (INR)
·
Rare
·
Illustrated by Karl Kopinski
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.