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Part of Commander Masters
·
Legendary Creature — Human Minion
·
Commander Masters (CMM)
Live Play Data
Chainer, Dementia Master
0%
Live Inclusion
Times Brought
275
Decks Running
135
Median Cast Turn
6.0
Drawn → Played
46%
Format
First-cast turn
n=36
0%
T1
6%
T2
6%
T3
19%
T4
17%
T5
42%
T6-9
11%
T10+
Median
6.0
P25
4
· P75
8
· max
12
On curve
47%
(6 / 36 cast on T5)
Cast same turn as drawn
42%
The "good card" funnel
275 brought · 132 playersBrought to game
275
Ever drawn
72
Reached battlefield
33
Still on board at game end
19
Once cast, 58% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +16.0pp
Players who cast this card win 54% of the time (n=28) , vs 20% when it never left the library (n=169).
When players drew this card but left it in hand, they won 44% (n=36).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +33.6pp; 95% confidence interval +16.0pp to +51.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
89 instances1.1%
Library
21.3%
Battlefield
37.1%
Graveyard
7.9%
Exile
Commanders that played this card
in tracked games-
1
K'rrik, Son of Yawgmoth
61 decks
-
2
Baron Helmut Zemo
6 decks
-
3
Black Cat, Cunning Thief
3 decks
-
4
The Master of Lake-town
3 decks
-
5
Tinybones, the Pickpocket
3 decks
-
6
Umbris, Fear Manifest
3 decks
-
7
Verrak, Warped Sengir
3 decks
-
8
Avacyn, Angel of Horror
2 decks
-
9
Braids, Arisen Nightmare
2 decks
-
10
Kokusho, the Evening Star
2 decks
Card text
Chainer, Dementia Master
Legendary Creature — Human Minion
All Nightmares get +1/+1.


, Pay 3 life: Put target creature card from a graveyard onto the battlefield under your control. That creature is black and is a Nightmare in addition to its other creature types.
When Chainer leaves the battlefield, exile all Nightmares.
3 / 3
Commander Masters (CMM)
·
Rare
·
Illustrated by Mark Zug
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.