auto_awesome
#13 in Izzet Commander Staples
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Instant
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Ikoria: Lair of Behemoths (IKO)
Live Play Data
Channeled Force
0%
Live Inclusion
Times Brought
113
Decks Running
44
Median Cast Turn
—
Drawn → Played
45%
Format
First-cast turn
n=17Not enough observed casts yet to show a reliable distribution.
The "good card" funnel
113 brought · 48 playersBrought to game
113
Ever drawn
38
Reached battlefield
17
Still on board at game end
1
≥ -24.2pp
Players who cast this card win 35% of the time (n=15) , vs 34% when it never left the library (n=66).
When players drew this card but left it in hand, they won 29% (n=16).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.9pp; 95% confidence interval -24.2pp to +26.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
43 instances2.3%
Battlefield
60.5%
Graveyard
4.7%
Exile
32.6%
Hand
Commanders that played this card
in tracked games-
1
The Emperor of Palamecia // The Lord Master of Hell
17 decks
-
2
Kalamax, the Stormsire
7 decks
-
3
The Locust God
4 decks
-
4
Fire Lord Azula
2 decks
-
5
Hinata, Dawn-Crowned
2 decks
-
6
Lilah, Undefeated Slickshot
2 decks
-
7
Rielle, the Everwise
2 decks
-
8
Shabraz, the Skyshark
2 decks
-
9
Xyris, the Writhing Storm
2 decks
-
10
Bilbo, Retired Burglar
1 decks
Card text
Channeled Force
Instant
As an additional cost to cast this spell, discard X cards.
Target player draws X cards. Channeled Force deals X damage to up to one target creature or planeswalker.
Ikoria: Lair of Behemoths (IKO)
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Uncommon
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Illustrated by Randy Vargas
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.