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Part of Commander Legends: Battle for Baldur's Gate
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Creature — Dragon
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Commander Legends: Battle for Baldur's Gate (CLB)
Live Play Data
Chaos Dragon
1%
Live Inclusion
Times Brought
329
Decks Running
177
Median Cast Turn
5
Drawn → Played
83%
Format
First-cast turn
n=43
0%
T1
2%
T2
12%
T3
14%
T4
28%
T5
21%
T6-9
23%
T10+
Median
5
P25
4
· P75
9
· max
14
On curve
14%
(5 / 43 cast on T3)
Cast same turn as drawn
39%
The "good card" funnel
329 brought · 171 playersBrought to game
329
Ever drawn
52
Reached battlefield
43
Still on board at game end
17
Once cast, 40% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.5pp
Players who cast this card win 23% of the time (n=41) , vs 20% when it never left the library (n=227).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.2pp; 95% confidence interval -10.5pp to +14.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
63 instances6.3%
Library
27.0%
Battlefield
47.6%
Graveyard
6.3%
Exile
Commanders that played this card
in tracked games-
1
Mr. House, President and CEO
87 decks
-
2
Firkraag, Cunning Instigator
17 decks
-
3
Wyll, Blade of Frontiers
17 decks
-
4
Vrondiss, Rage of Ancients
11 decks
-
5
Atarka, World Render
5 decks
-
6
Lathliss, Dragon Queen
4 decks
-
7
Ganax, Astral Hunter
3 decks
-
8
Karlach, Fury of Avernus
3 decks
-
9
Riku of Many Paths
3 decks
-
10
Delina, Wild Mage
2 decks
Card text
Chaos Dragon
Creature — Dragon
Flying, haste
This creature attacks each combat if able.
At the beginning of combat on your turn, each player rolls a d20. If one or more opponents had the highest result, this creature can't attack those players or planeswalkers they control this combat.
4 / 4
Commander Legends: Battle for Baldur's Gate (CLB)
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Rare
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Illustrated by Grzegorz Rutkowski
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.