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Part of Commander Legends: Battle for Baldur's Gate
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Creature — Dragon
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Commander Legends: Battle for Baldur's Gate (CLB)
Card Preview
Chaos Dragon
1%
Decklist Inclusion
Times Brought
194
Decks Running
107
In Decks
619
Decklist Inclusion
1%
Format
Card text
Chaos Dragon
Creature — Dragon
Flying, haste
This creature attacks each combat if able.
At the beginning of combat on your turn, each player rolls a d20. If one or more opponents had the highest result, this creature can't attack those players or planeswalkers they control this combat.
4 / 4
Commander Legends: Battle for Baldur's Gate (CLB)
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Rare
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Illustrated by Grzegorz Rutkowski
Final zone distribution
44 instances9.1%
Library
22.7%
Battlefield
47.7%
Graveyard
6.8%
Exile
Commanders that played this card
in tracked games-
1
Mr. House, President and CEO
58 decks
-
2
Wyll, Blade of Frontiers
10 decks
-
3
Firkraag, Cunning Instigator
8 decks
-
4
Vrondiss, Rage of Ancients
6 decks
-
5
Lathliss, Dragon Queen
4 decks
-
6
Karlach, Fury of Avernus
3 decks
-
7
Ganax, Astral Hunter
2 decks
-
8
Alesha, Who Laughs at Fate
1 decks
-
9
Bladewing the Risen
1 decks
-
10
Delina, Wild Mage
1 decks
The "good card" funnel
194 brought · 104 playersBrought to game
194
Ever drawn
36
Reached battlefield
29
Still on board at game end
10
Once cast, 34% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -11.8pp
Players who cast this card win 22% of the time (n=27) , vs 18% when it never left the library (n=131).
Observed gap +4.1pp; 95% confidence interval -11.8pp to +20.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=29
0%
T1
3%
T2
7%
T3
21%
T4
21%
T5
17%
T6-9
31%
T10+
Median
5
P25
4
· P75
10
· max
13
On curve
10%
(2 / 29 cast on T3)
Cast same turn as drawn
41%
29 of 100 times cast
28%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.