Live Play Data
Circle of Dreams Druid
3%
Live Inclusion
Times Brought
1067
Decks Running
509
Median Cast Turn
5.0
Drawn → Played
76%
Format
First-cast turn
n=192
2%
T1
7%
T2
17%
T3
14%
T4
17%
T5
34%
T6-9
9%
T10+
Median
5.0
P25
3
· P75
7
· max
13
On curve
26%
(32 / 192 cast on T3)
Cast same turn as drawn
36%
The "good card" funnel
1067 brought · 446 playersBrought to game
1067
Ever drawn
252
Reached battlefield
192
Still on board at game end
123
Once cast, 64% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.9pp
Players who cast this card win 34% of the time (n=172) , vs 26% when it never left the library (n=683).
When players drew this card but left it in hand, they won 26% (n=50).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.0pp; 95% confidence interval +0.9pp to +15.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
271 instances3.3%
Library
45.4%
Battlefield
25.1%
Graveyard
5.5%
Exile
Commanders that played this card
in tracked games-
1
The Unbeatable Squirrel Girl
53 decks
-
2
Lathril, Blade of the Elves
47 decks
-
3
Thranduil, the Elvenking
37 decks
-
4
High Perfect Morcant
24 decks
-
5
Voja, Jaws of the Conclave
18 decks
-
6
Galadriel, Light of Valinor
16 decks
-
7
Ghalta, Primal Hunger
16 decks
-
8
Marwyn, the Nurturer
16 decks
-
9
Raggadragga, Goreguts Boss
15 decks
-
10
Shroofus Sproutsire
15 decks
Card text
Circle of Dreams Druid
Creature — Elf Druid
2 / 1
Adventures in the Forgotten Realms (AFR)
·
Rare
·
Illustrated by Sam Guay
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.