Card Preview
Circuitous Route
1%
Decklist Inclusion
Times Brought
418
Decks Running
163
In Decks
1140
Decklist Inclusion
1%
Format
Card text
Circuitous Route
Sorcery
Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle.
Foundations (FDN)
·
Uncommon
·
Illustrated by Milivoj Ćeran
Final zone distribution
111 instances2.7%
Library
0.9%
Battlefield
72.1%
Graveyard
2.7%
Exile
Commanders that played this card
in tracked games-
1
Child of Alara
9 decks
-
2
Baylen, the Haymaker
7 decks
-
3
Codie, Vociferous Codex
7 decks
-
4
Go-Shintai of Life's Origin
6 decks
-
5
Nine-Fingers Keene
6 decks
-
6
Obuun, Mul Daya Ancestor
5 decks
-
7
Ruby, Daring Tracker
5 decks
-
8
Gishath, Sun's Avatar
4 decks
-
9
Radha, Heir to Keld
4 decks
-
10
Tifa Lockhart
4 decks
The "good card" funnel
418 brought · 143 playersBrought to game
418
Ever drawn
105
Reached battlefield
67
Still on board at game end
1
≥ -4.5pp
Players who cast this card win 38% of the time (n=61) , vs 30% when it never left the library (n=274).
When players drew this card but left it in hand, they won 23% (n=34) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +8.6pp; 95% confidence interval -4.5pp to +21.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=67
3%
T1
1%
T2
16%
T3
16%
T4
12%
T5
42%
T6-9
9%
T10+
Median
6
P25
4
· P75
8
· max
11
On curve
37%
(11 / 67 cast on T4)
Cast same turn as drawn
45%
67 of 100 times cast
67%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.