Live Play Data
Cliffhaven Vampire
1%
Live Inclusion
Times Brought
162
Decks Running
71
Median Cast Turn
6
Drawn → Played
56%
Format
First-cast turn
n=23
0%
T1
0%
T2
9%
T3
17%
T4
13%
T5
43%
T6-9
17%
T10+
Median
6
P25
4
· P75
8
· max
13
On curve
26%
(4 / 23 cast on T4)
Cast same turn as drawn
30%
The "good card" funnel
162 brought · 64 playersBrought to game
162
Ever drawn
41
Reached battlefield
23
Still on board at game end
11
Once cast, 48% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.1pp
Players who cast this card win 43% of the time (n=23) , vs 22% when it never left the library (n=102).
When players drew this card but left it in hand, they won 37% (n=15).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +21.2pp; 95% confidence interval +3.1pp to +39.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
46 instances2.2%
Library
23.9%
Battlefield
23.9%
Graveyard
10.9%
Exile
Commanders that played this card
in tracked games-
1
Oloro, Ageless Ascetic
11 decks
-
2
Edgar Markov
9 decks
-
3
Liesa, Shroud of Dusk
8 decks
-
4
Queza, Augur of Agonies
8 decks
-
5
Astarion, the Decadent
6 decks
-
6
Karlov of the Ghost Council
3 decks
-
7
Kambal, Consul of Allocation
2 decks
-
8
Ketramose, the New Dawn
2 decks
-
9
Licia, Sanguine Tribune
2 decks
-
10
Mister Negative
2 decks
Card text
Cliffhaven Vampire
Creature — Vampire Warrior Ally
Flying
Whenever you gain life, each opponent loses 1 life.
2 / 4
Oath of the Gatewatch (OGW)
·
Uncommon
·
Illustrated by David Gaillet
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.