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Part of Starter Commander Decks
·
Sorcery
·
Commander Anthology (CMA)
Live Play Data
Collective Unconscious
1%
Live Inclusion
Times Brought
237
Decks Running
121
Median Cast Turn
7
Drawn → Played
40%
Format
First-cast turn
n=21
0%
T1
0%
T2
0%
T3
5%
T4
29%
T5
57%
T6-9
10%
T10+
Median
7
P25
5
· P75
8
· max
10
On curve
48%
(3 / 21 cast on T6)
Cast same turn as drawn
30%
The "good card" funnel
237 brought · 116 playersBrought to game
237
Ever drawn
52
Reached battlefield
21
Still on board at game end
2
≥ +15.2pp
Players who cast this card win 61% of the time (n=16) , vs 23% when it never left the library (n=163).
When players drew this card but left it in hand, they won 22% (n=27).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +37.5pp; 95% confidence interval +15.2pp to +59.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
56 instances1.8%
Library
3.6%
Battlefield
42.9%
Graveyard
7.1%
Exile
Commanders that played this card
in tracked games-
1
Witherbloom, the Balancer
33 decks
-
2
Emmara, Soul of the Accord
15 decks
-
3
Freyalise, Llanowar's Fury
9 decks
-
4
The Unbeatable Squirrel Girl
7 decks
-
5
Shroofus Sproutsire
6 decks
-
6
Lathril, Blade of the Elves
3 decks
-
7
Marwyn, the Nurturer
3 decks
-
8
Rhys the Redeemed
3 decks
-
9
Ayula, Queen Among Bears
2 decks
-
10
Cadira, Caller of the Small
2 decks
Card text
Collective Unconscious
Sorcery
Draw a card for each creature you control.
Commander Anthology (CMA)
·
Rare
·
Illustrated by Andrew Goldhawk
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.