Live Play Data
Collector's Vault
1%
Live Inclusion
Times Brought
195
Decks Running
100
Median Cast Turn
5.5
Drawn → Played
59%
Format
First-cast turn
n=30
0%
T1
17%
T2
7%
T3
17%
T4
10%
T5
40%
T6-9
10%
T10+
Median
5.5
P25
4
· P75
7
· max
13
On curve
17%
(5 / 30 cast on T2)
Cast same turn as drawn
34%
The "good card" funnel
195 brought · 94 playersBrought to game
195
Ever drawn
51
Reached battlefield
30
Still on board at game end
26
Once cast, 87% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.8pp
Players who cast this card win 30% of the time (n=26) , vs 19% when it never left the library (n=121).
When players drew this card but left it in hand, they won 43% (n=18).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.7pp; 95% confidence interval -6.8pp to +28.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
55 instances47.3%
Battlefield
29.1%
Graveyard
7.3%
Exile
16.4%
Hand
Commanders that played this card
in tracked games-
1
Magar of the Magic Strings
4 decks
-
2
Mr. House, President and CEO
4 decks
-
3
Anti-Venom, Horrifying Healer
3 decks
-
4
Asmoranomardicadaistinaculdacar
3 decks
- 5 Molecule Man 3 decks
-
6
Roxanne, Starfall Savant
3 decks
-
7
Smaug the Magnificent
3 decks
-
8
Captain Howler, Sea Scourge
2 decks
-
9
Greasefang, Okiba Boss
2 decks
-
10
Magda, Brazen Outlaw
2 decks
Card text
Collector's Vault
Artifact
Wilds of Eldraine (WOE)
·
Uncommon
·
Illustrated by Artur Nakhodkin
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.