Live Play Data
Colossal Skyturtle
1%
Live Inclusion
Times Brought
158
Decks Running
87
Median Cast Turn
5
Drawn → Played
59%
Format
First-cast turn
n=29
0%
T1
10%
T2
0%
T3
10%
T4
31%
T5
45%
T6-9
3%
T10+
Median
5
P25
5
· P75
6
· max
10
On curve
86%
(3 / 29 cast on T7)
Cast same turn as drawn
45%
The "good card" funnel
158 brought · 81 playersBrought to game
158
Ever drawn
49
Reached battlefield
29
Still on board at game end
7
Once cast, 24% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.8pp
Players who cast this card win 52% of the time (n=28) , vs 37% when it never left the library (n=89).
When players drew this card but left it in hand, they won 40% (n=21).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +15.3pp; 95% confidence interval -3.8pp to +34.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
55 instances1.8%
Library
12.7%
Battlefield
41.8%
Graveyard
16.4%
Exile
Commanders that played this card
in tracked games-
1
Kinnan, Bonder Prodigy
23 decks
-
2
Imoti, Celebrant of Bounty
7 decks
-
3
Sisay, Weatherlight Captain
7 decks
-
4
Ellie and Alan, Paleontologists
4 decks
-
5
Ms. Bumbleflower
3 decks
-
6
Sidisi, Brood Tyrant
3 decks
-
7
Uro, Titan of Nature's Wrath
3 decks
-
8
Helga, Skittish Seer
2 decks
-
9
Homer, the Hermit
2 decks
-
10
Teval, the Balanced Scale
2 decks
Card text
Colossal Skyturtle
Enchantment Creature — Turtle
Flying, ward
Channel — 
, Discard this card: Return target card from your graveyard to your hand.
Channel — 
, Discard this card: Return target creature to its owner's hand.
6 / 5
Kamigawa: Neon Dynasty (NEO)
·
Uncommon
·
Illustrated by Nicholas Gregory
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.