Combustion Man card art
Live Play Data

Combustion Man

{3} {R} {R} · Legendary Creature — Human Assassin · Avatar: The Last Airbender (TLA)
1%
Live Inclusion
Times Brought
154
Decks Running
85
Median Cast Turn
5.0
Drawn → Played
64%
Format

First-cast turn

n=30
0%
T1
10%
T2
13%
T3
10%
T4
23%
T5
33%
T6-9
10%
T10+
Median 5.0 P25 4 · P75 7 · max 12
On curve 57% (7 / 30 cast on T5) Cast same turn as drawn 23%

The "good card" funnel

154 brought · 82 players
Brought to game
154
Ever drawn
36
Reached battlefield
23
Still on board at game end
9

Once cast, 39% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -21.4pp

Players who cast this card win 16% of the time (n=22) , vs 21% when it never left the library (n=105).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -4.8pp; 95% confidence interval -21.4pp to +11.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

39 instances
2.6%
Library
23.1%
Battlefield
38.5%
Graveyard
7.7%
Exile

Commanders that played this card

in tracked games
Card text
Combustion Man card

Combustion Man

{3} {R} {R}
Legendary Creature — Human Assassin
Whenever Combustion Man attacks, destroy target permanent unless its controller has Combustion Man deal damage to them equal to his power.
4 / 6
Avatar: The Last Airbender (TLA) · Uncommon · Illustrated by Pisukev

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.