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Part of Commander Legends: Battle for Baldur's Gate
·
Sorcery
·
Commander Legends: Battle for Baldur's Gate (CLB)
Live Play Data
Coronation of Chaos
0%
Live Inclusion
Times Brought
134
Decks Running
65
Median Cast Turn
6.0
Drawn → Played
67%
Format
First-cast turn
n=20
0%
T1
0%
T2
5%
T3
5%
T4
20%
T5
55%
T6-9
15%
T10+
Median
6.0
P25
5
· P75
7
· max
21
On curve
5%
(1 / 20 cast on T3)
The "good card" funnel
134 brought · 65 playersBrought to game
134
Ever drawn
30
Reached battlefield
20
Still on board at game end
2
≥ -23.0pp
Players who cast this card win 13% of the time (n=20) , vs 20% when it never left the library (n=95).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -7.5pp; 95% confidence interval -23.0pp to +8.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
33 instances6.1%
Battlefield
60.6%
Graveyard
9.1%
Exile
24.2%
Hand
Commanders that played this card
in tracked games-
1
Baeloth Barrityl, Entertainer
7 decks
-
2
Kardur, Doomscourge
5 decks
-
3
Marisi, Breaker of the Coil
3 decks
-
4
Alexios, Deimos of Kosmos
2 decks
-
5
Aurelia, the Law Above
2 decks
-
6
Firkraag, Cunning Instigator
2 decks
-
7
Karazikar, the Eye Tyrant
2 decks
-
8
Knuckles the Echidna
2 decks
-
9
Kratos, God of War
2 decks
-
10
Raised by Giants
2 decks
Card text
Coronation of Chaos
Sorcery
Up to three target creatures can't block this turn. Goad them. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Commander Legends: Battle for Baldur's Gate (CLB)
·
Common
·
Illustrated by Artur Nakhodkin
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.