Live Play Data
Cover of Darkness
3%
Live Inclusion
Times Brought
1511
Decks Running
634
Median Cast Turn
5
Drawn → Played
71%
Format
First-cast turn
n=249
5%
T1
15%
T2
9%
T3
12%
T4
10%
T5
40%
T6-9
8%
T10+
Median
5
P25
3
· P75
7
· max
19
On curve
20%
(37 / 249 cast on T2)
Cast same turn as drawn
31%
The "good card" funnel
1517 brought · 556 playersBrought to game
1517
Ever drawn
349
Reached battlefield
249
Still on board at game end
185
Once cast, 74% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +4.5pp
Players who cast this card win 32% of the time (n=229) , vs 21% when it never left the library (n=956).
When players drew this card but left it in hand, they won 18% (n=84).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.6pp; 95% confidence interval +4.5pp to +16.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
377 instances2.1%
Library
49.1%
Battlefield
24.1%
Graveyard
4.2%
Exile
Commanders that played this card
in tracked games-
1
Ezio Auditore da Firenze
90 decks
-
2
Edgar Markov
67 decks
-
3
Yuriko, the Tiger's Shadow
47 decks
-
4
Vren, the Relentless
26 decks
-
5
Edward Kenway
23 decks
-
6
Splinter, Radical Rat
19 decks
-
7
Altaïr Ibn-La'Ahad
15 decks
-
8
Ashcoat of the Shadow Swarm
15 decks
-
9
Lord of the Nazgûl
15 decks
-
10
Karumonix, the Rat King
13 decks
Card text
Cover of Darkness
Enchantment
As this enchantment enters, choose a creature type.
Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.)
Onslaught (ONS)
·
Rare
·
Illustrated by Kev Walker
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.