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Part of Dominaria United
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Live Play Data
Crystal Quarry
Land
·
Dominaria United Commander (DMC)
3%
Live Inclusion
Times Brought
133
Decks Running
79
Median Cast Turn
3.0
Drawn → Played
78%
Format
First-cast turn
n=28
21%
T1
14%
T2
21%
T3
14%
T4
4%
T5
18%
T6-9
7%
T10+
Median
3.0
P25
2
· P75
6
· max
12
Cast same turn as drawn
52%
The "good card" funnel
133 brought · 75 playersBrought to game
133
Ever drawn
36
Reached battlefield
28
Still on board at game end
24
Once cast, 86% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.4pp
Players who cast this card win 36% of the time (n=26) , vs 18% when it never left the library (n=80).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +18.1pp; 95% confidence interval -1.4pp to +37.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
39 instances10.3%
Library
61.5%
Battlefield
10.3%
Graveyard
2.6%
Exile
Commanders that played this card
in tracked games-
1
Urtet, Remnant of Memnarch
11 decks
-
2
Jared Carthalion
10 decks
-
3
Infinite Guideline Station
6 decks
-
4
Princess Twilight Sparkle
5 decks
-
5
Azlask, the Swelling Scourge
4 decks
-
6
The First Sliver
4 decks
-
7
Ulalek, Fused Atrocity
4 decks
-
8
Karolina Dean, Runaway
3 decks
-
9
The Ur-Dragon
3 decks
-
10
Esika, God of the Tree // The Prismatic Bridge
2 decks
Card text
Crystal Quarry
Land
Dominaria United Commander (DMC)
·
Rare
·
Illustrated by Alan Pollack
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.