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#14 blue ramp card
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Legendary Artifact
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Assassin's Creed (ACR)
Live Play Data
Crystal Skull, Isu Spyglass
1%
Live Inclusion
Times Brought
763
Decks Running
366
Median Cast Turn
6.0
Drawn → Played
62%
Format
First-cast turn
n=114
0%
T1
0%
T2
4%
T3
18%
T4
19%
T5
46%
T6-9
13%
T10+
Median
6.0
P25
5
· P75
8
· max
16
On curve
22%
(20 / 114 cast on T4)
Cast same turn as drawn
32%
The "good card" funnel
763 brought · 326 playersBrought to game
763
Ever drawn
183
Reached battlefield
114
Still on board at game end
91
Once cast, 80% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +7.7pp
Players who cast this card win 41% of the time (n=106) , vs 23% when it never left the library (n=483).
When players drew this card but left it in hand, they won 19% (n=62).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +17.2pp; 95% confidence interval +7.7pp to +26.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
205 instances3.4%
Library
44.4%
Battlefield
20.5%
Graveyard
4.4%
Exile
Commanders that played this card
in tracked games-
1
Ezio Auditore da Firenze
26 decks
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2
Golbez, Crystal Collector
21 decks
-
3
Tony Stark // The Invincible Iron Man
17 decks
-
4
Iron Man, Titan of Innovation
16 decks
-
5
Dr. Eggman
15 decks
-
6
Aloy, Savior of Meridian
13 decks
-
7
Edward Kenway
13 decks
-
8
Vraska, Soul of Stone
13 decks
-
9
Mendicant Core, Guidelight
10 decks
-
10
Whtz, the Bibliophile
10 decks
Card text
Crystal Skull, Isu Spyglass
Legendary Artifact
You may look at the top card of your library any time.
You may play historic lands and cast historic spells from the top of your library. (Artifacts, legendaries, and Sagas are historic.)
: Add
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Assassin's Creed (ACR)
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Rare
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Illustrated by Thanh Tuấn
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.