collections_bookmark Part of Commander Legends: Battle for Baldur's Gate
Cultist of the Absolute card art
Live Play Data

Cultist of the Absolute

{B} · Legendary Enchantment — Background · Commander Legends: Battle for Baldur's Gate (CLB)
0%
Live Inclusion
Times Brought
148
Decks Running
51
Median Cast Turn
5
Drawn → Played
71%
Format

First-cast turn

n=31
13%
T1
6%
T2
6%
T3
23%
T4
16%
T5
26%
T6-9
10%
T10+
Median 5 P25 3 · P75 7 · max 11
On curve 13% (4 / 31 cast on T1) Cast same turn as drawn 55%

The "good card" funnel

148 brought · 55 players
Brought to game
148
Ever drawn
34
Reached battlefield
24
Still on board at game end
17

Once cast, 71% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -23.0pp

Players who cast this card win 33% of the time (n=23) , vs 36% when it never left the library (n=95).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -3.6pp; 95% confidence interval -23.0pp to +15.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

35 instances
48.6%
Battlefield
25.7%
Graveyard
2.9%
Exile
22.9%
Hand

Commanders that played this card

in tracked games
Card text
Cultist of the Absolute card

Cultist of the Absolute

{B}
Legendary Enchantment — Background
Commander creatures you own get +3/+3 and have flying, deathtouch, "Ward—Pay 3 life," and "At the beginning of your upkeep, sacrifice a creature."
Commander Legends: Battle for Baldur's Gate (CLB) · Rare · Illustrated by Artur Treffner

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.