Live Play Data
Cycle of Renewal
2%
Live Inclusion
Times Brought
1171
Decks Running
543
Median Cast Turn
5
Drawn → Played
68%
Format
First-cast turn
n=201
0%
T1
4%
T2
19%
T3
11%
T4
17%
T5
35%
T6-9
13%
T10+
Median
5
P25
4
· P75
8
· max
21
On curve
23%
(38 / 201 cast on T3)
Cast same turn as drawn
27%
The "good card" funnel
1171 brought · 467 playersBrought to game
1171
Ever drawn
297
Reached battlefield
201
Still on board at game end
7
≥ +2.9pp
Players who cast this card win 30% of the time (n=189) , vs 20% when it never left the library (n=732).
When players drew this card but left it in hand, they won 24% (n=78).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.7pp; 95% confidence interval +2.9pp to +16.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
338 instances2.1%
Library
2.1%
Battlefield
60.7%
Graveyard
11.2%
Exile
Commanders that played this card
in tracked games-
1
Toph, the First Metalbender
109 decks
-
2
Avatar Aang // Aang, Master of Elements
86 decks
-
3
Iroh, Grand Lotus
47 decks
-
4
Tifa Lockhart
32 decks
-
5
Toph, Earthbending Master
24 decks
-
6
Homer, the Hermit
12 decks
-
7
Katara, the Fearless
12 decks
-
8
Toph, Hardheaded Teacher
12 decks
-
9
Hearthhull, the Worldseed
11 decks
-
10
Bumi, Unleashed
9 decks
Card text
Cycle of Renewal
Instant — Lesson
Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Avatar: The Last Airbender (TLA)
·
Common
·
Illustrated by Jocelin Carmes
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.