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Part of Commander Legends: Battle for Baldur's Gate
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Creature — Beholder
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Commander Legends: Battle for Baldur's Gate (CLB)
Live Play Data
Death Kiss
1%
Live Inclusion
Times Brought
207
Decks Running
108
Median Cast Turn
—
Drawn → Played
49%
Format
First-cast turn
n=18Not enough observed casts yet to show a reliable distribution.
The "good card" funnel
210 brought · 107 playersBrought to game
210
Ever drawn
37
Reached battlefield
18
Still on board at game end
8
≥ -35.1pp
Players who cast this card win 13% of the time (n=17) , vs 29% when it never left the library (n=155).
When players drew this card but left it in hand, they won 47% (n=17).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -16.0pp; 95% confidence interval -35.1pp to +3.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
39 instances20.5%
Battlefield
28.2%
Graveyard
5.1%
Exile
46.2%
Hand
Commanders that played this card
in tracked games-
1
Alexios, Deimos of Kosmos
13 decks
-
2
Baeloth Barrityl, Entertainer
12 decks
-
3
Kratos, God of War
12 decks
-
4
Firkraag, Cunning Instigator
11 decks
-
5
Xantcha, Sleeper Agent
7 decks
-
6
Kardur, Doomscourge
6 decks
-
7
Karazikar, the Eye Tyrant
5 decks
-
8
Khârn the Betrayer
4 decks
-
9
Thantis, the Warweaver
4 decks
-
10
Marisi, Breaker of the Coil
3 decks
Card text
Death Kiss
Creature — Beholder
Whenever a creature an opponent controls attacks one of your opponents, double its power until end of turn.


: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)
When this creature becomes monstrous, goad up to X target creatures your opponents control.
5 / 5
Commander Legends: Battle for Baldur's Gate (CLB)
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Rare
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Illustrated by Daren Bader
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.