collections_bookmark Part of Commander Legends: Battle for Baldur's Gate
Death Kiss card art
Live Play Data

Death Kiss

{5} {R} · Creature — Beholder · Commander Legends: Battle for Baldur's Gate (CLB)
1%
Live Inclusion
Times Brought
283
Decks Running
141
Median Cast Turn
6
Drawn → Played
49%
Format

First-cast turn

n=25
0%
T1
0%
T2
0%
T3
8%
T4
16%
T5
72%
T6-9
4%
T10+
Median 6 P25 6 · P75 8 · max 10
On curve 56% (8 / 25 cast on T6) Cast same turn as drawn 26%

The "good card" funnel

286 brought · 139 players
Brought to game
286
Ever drawn
51
Reached battlefield
25
Still on board at game end
11

Once cast, 44% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -29.4pp

Players who cast this card win 14% of the time (n=24) , vs 27% when it never left the library (n=209).

When players drew this card but left it in hand, they won 42% (n=24).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -13.6pp; 95% confidence interval -29.4pp to +2.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

54 instances
20.4%
Battlefield
31.5%
Graveyard
3.7%
Exile
44.4%
Hand

Commanders that played this card

in tracked games
Card text
Death Kiss card

Death Kiss

{5} {R}
Creature — Beholder
Whenever a creature an opponent controls attacks one of your opponents, double its power until end of turn. {X}{X}{R}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) When this creature becomes monstrous, goad up to X target creatures your opponents control.
5 / 5
Commander Legends: Battle for Baldur's Gate (CLB) · Rare · Illustrated by Daren Bader

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.