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Part of Secrets of Strixhaven
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#5 in Black Commander Staples
·
Sorcery — Lesson
·
Secrets of Strixhaven (SOS)
Card Preview
Decorum Dissertation
1%
Decklist Inclusion
Times Brought
366
Decks Running
156
In Decks
829
Decklist Inclusion
1%
Format
Card text
Decorum Dissertation
Sorcery — Lesson
Target player draws two cards and loses 2 life.
Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
Secrets of Strixhaven (SOS)
·
Mythic
·
Illustrated by Mila Pesic
Final zone distribution
102 instances2.0%
Library
23.5%
Battlefield
18.6%
Graveyard
29.4%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
21 decks
-
2
Sheoldred, the Apocalypse
6 decks
-
3
Silverquill, the Disputant
6 decks
-
4
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
5 decks
-
5
Witherbloom, the Balancer
5 decks
-
6
K'rrik, Son of Yawgmoth
4 decks
-
7
Olinda the Oblivious
4 decks
-
8
Betor, Ancestor's Voice
3 decks
-
9
Prosper, Tome-Bound
3 decks
-
10
Avatar Aang // Aang, Master of Elements
2 decks
The "good card" funnel
370 brought · 139 playersBrought to game
370
Ever drawn
87
Reached battlefield
49
Still on board at game end
24
≥ +6.1pp
Players who cast this card win 49% of the time (n=45) , vs 29% when it never left the library (n=227).
When players drew this card but left it in hand, they won 28% (n=29) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +20.0pp; 95% confidence interval +6.1pp to +33.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=49
4%
T1
0%
T2
2%
T3
22%
T4
14%
T5
47%
T6-9
10%
T10+
Median
6
P25
4
· P75
8
· max
13
On curve
43%
(7 / 49 cast on T5)
Cast same turn as drawn
44%
49 of 100 times cast
49%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.