auto_awesome
#5 in Rakdos Commander Staples
·
Instant
·
Mirage (MIR)
Live Play Data
Delirium
1%
Live Inclusion
Times Brought
288
Decks Running
92
Median Cast Turn
9.0
Drawn → Played
49%
Format
First-cast turn
n=34
0%
T1
0%
T2
0%
T3
0%
T4
0%
T5
53%
T6-9
47%
T10+
Median
9.0
P25
8
· P75
11
· max
21
On curve
0%
(0 / 34 cast on T3)
Cast same turn as drawn
19%
The "good card" funnel
288 brought · 93 playersBrought to game
288
Ever drawn
69
Reached battlefield
34
Still on board at game end
9
≥ -20.8pp
Players who cast this card win 36% of the time (n=32) , vs 40% when it never left the library (n=195).
When players drew this card but left it in hand, they won 46% (n=30).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -3.5pp; 95% confidence interval -20.8pp to +13.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
75 instances5.3%
Library
12.0%
Battlefield
42.7%
Graveyard
6.7%
Exile
Commanders that played this card
in tracked games-
1
Queen Marchesa
53 decks
-
2
The Lord of Pain
5 decks
-
3
Xantcha, Sleeper Agent
5 decks
-
4
Valgavoth, Harrower of Souls
3 decks
-
5
Kardur, Doomscourge
2 decks
-
6
The Beamtown Bullies
2 decks
-
7
Be'lakor, the Dark Master
1 decks
-
8
Bhaal, Lord of Murder
1 decks
-
9
Bjorna, Nightfall Alchemist
1 decks
-
10
Deadpool, Trading Card
1 decks
Card text
Delirium
Instant
Cast this spell only during an opponent's turn.
Tap target creature that player controls. That creature deals damage equal to its power to the player. Prevent all combat damage that would be dealt to and dealt by the creature this turn.
Mirage (MIR)
·
Uncommon
·
Illustrated by Terese Nielsen
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.