Desolation Twin card art
Live Play Data

Desolation Twin

{10} · Creature — Eldrazi · Commander 2021 (C21)
0%
Live Inclusion
Times Brought
356
Decks Running
143
Median Cast Turn
7
Drawn → Played
49%
Format

First-cast turn

n=39
0%
T1
0%
T2
0%
T3
3%
T4
15%
T5
64%
T6-9
18%
T10+
Median 7 P25 6 · P75 9 · max 14
On curve 90% (3 / 39 cast on T10) Cast same turn as drawn 34%

The "good card" funnel

356 brought · 137 players
Brought to game
356
Ever drawn
79
Reached battlefield
39
Still on board at game end
20

Once cast, 51% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -6.3pp

Players who cast this card win 32% of the time (n=37) , vs 23% when it never left the library (n=241).

When players drew this card but left it in hand, they won 14% (n=37).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +9.1pp; 95% confidence interval -6.3pp to +24.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

87 instances
2.3%
Library
23.0%
Battlefield
32.2%
Graveyard
6.9%
Exile

Commanders that played this card

in tracked games
Card text
Desolation Twin card

Desolation Twin

{10}
Creature — Eldrazi
When you cast this spell, create a 10/10 colorless Eldrazi creature token.
10 / 10
Commander 2021 (C21) · Rare · Illustrated by Jack Wang

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.