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Part of Duskmourn: House of Horror
·
Sorcery
·
Duskmourn: House of Horror Commander (DSC)
Live Play Data
Diabolic Vision
1%
Live Inclusion
Times Brought
178
Decks Running
86
Median Cast Turn
4
Drawn → Played
62%
Format
First-cast turn
n=21
5%
T1
24%
T2
10%
T3
19%
T4
10%
T5
24%
T6-9
10%
T10+
Median
4
P25
2
· P75
6
· max
11
On curve
29%
(5 / 21 cast on T2)
The "good card" funnel
178 brought · 79 playersBrought to game
178
Ever drawn
34
Reached battlefield
21
Still on board at game end
0
≥ -4.6pp
Players who cast this card win 28% of the time (n=19) , vs 12% when it never left the library (n=123).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +15.3pp; 95% confidence interval -4.6pp to +35.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
38 instances5.3%
Library
57.9%
Graveyard
7.9%
Exile
28.9%
Hand
Commanders that played this card
in tracked games-
1
Aminatou, Veil Piercer
49 decks
-
2
Marvo, Deep Operative
11 decks
-
3
Yuriko, the Tiger's Shadow
7 decks
-
4
Doctor Doom, King of Latveria
4 decks
-
5
Lord of the Nazgûl
2 decks
-
6
Runo Stromkirk // Krothuss, Lord of the Deep
2 decks
-
7
Atraxa, Praetors' Voice
1 decks
-
8
Lord of Tresserhorn
1 decks
-
9
Marchesa, the Black Rose
1 decks
-
10
Mimeoplasm, Revered One
1 decks
Card text
Diabolic Vision
Sorcery
Look at the top five cards of your library. Put one of them into your hand and the rest on top of your library in any order.
Duskmourn: House of Horror Commander (DSC)
·
Uncommon
·
Illustrated by Mirko Failoni
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.