Doubling Season
Doubling Season resolves in 32% of games where it reaches the battlefield, a +8.8 percentage-point lift over the baseline, and 63% of drawn copies are cast before the game ends.
Doubling Season sits in 10% of the tracked Commander decks on Playgroup Live, appearing in 533 of 5531 distinct active decklists. Its green-only color identity keeps it out of a large portion of the meta, which makes that inclusion figure meaningful: the decks that can run it very often do.
The cast profile skews late. Median first-cast turn is 7.0, well past the mana value of 5, reflecting how often players wait for a clear window before tapping out for an enchantment this impactful. Of drawn copies, 63% reach the battlefield. The remainder are mostly a game-length effect: copies drawn in the final turns of a tight game may never find a safe moment to resolve.
The top-commander list tells a consistent story. Tokens matter, counters matter, and Doubling Season doubles both. Baylen, the Haymaker, Zaxara the Exemplary, Rin and Seri, and a cluster of squirrel-tribal commanders all appear near the top of the distribution, confirming that the card gravitates toward strategies that chain its two abilities rather than relying on just one.
- 10% of tracked Commander decks include Doubling Season
- T7.0 median first-cast turn, well after the card's mana value of 5
- 63% of drawn copies are cast before the game ends
- 76% battlefield stickiness once it resolves
- 32% win rate in games where Doubling Season reached the battlefield
- 422 distinct players have brought it to a tracked game, spreading the data broadly
First-cast turn
n=148The "good card" funnel
1067 brought · 422 playersOf 1067 copies brought to games, 236 were drawn, 148 of those were cast, and 76% of resolved copies held the battlefield through the end of the game.
Players who cast this card win 32% of the time (n=140) , vs 23% when it never left the library (n=735).
When players drew this card but left it in hand, they won 11% (n=82) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +8.8pp; 95% confidence interval +1.3pp to +16.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
262 instancesMost Doubling Season copies finish the game on the battlefield or in the library, the typical split for a high-impact enchantment that either resolves and stays or never finds a window to be cast.
Commanders that played this card
in tracked games-
1
Baylen, the Haymaker
22 decks
-
2
The Unbeatable Squirrel Girl
18 decks
-
3
Zaxara, the Exemplary
17 decks
-
4
Rin and Seri, Inseparable
14 decks
-
5
Leonardo, the Balance
13 decks
-
6
The Astonishing Ant-Man
11 decks
-
7
Chatterfang, Squirrel General
10 decks
-
8
Kibo, Uktabi Prince
10 decks
-
9
Lathril, Blade of the Elves
10 decks
-
10
T'Challa, the Black Panther
10 decks
The commander list is anchored by token generators and counter-doubling strategies across multiple color combinations, confirming Doubling Season's strongest home is wherever both halves of its text box matter simultaneously.