Doubling Season
Doubling Season resolves in 33% of games where it reaches the battlefield, a +10.1 percentage-point lift over the baseline, and 61% of drawn copies are cast before the game ends.
Doubling Season sits in 10% of the tracked Commander decks on Playgroup Live, appearing in 761 of 7796 distinct active decklists. Its green-only color identity keeps it out of a large portion of the meta, which makes that inclusion figure meaningful: the decks that can run it very often do.
The cast profile skews late. Median first-cast turn is 6.5, well past the mana value of 5, reflecting how often players wait for a clear window before tapping out for an enchantment this impactful. Of drawn copies, 61% reach the battlefield. The remainder are mostly a game-length effect: copies drawn in the final turns of a tight game may never find a safe moment to resolve.
The top-commander list tells a consistent story. Tokens matter, counters matter, and Doubling Season doubles both. Baylen, the Haymaker, Zaxara the Exemplary, Rin and Seri, and a cluster of squirrel-tribal commanders all appear near the top of the distribution, confirming that the card gravitates toward strategies that chain its two abilities rather than relying on just one.
- 10% of tracked Commander decks include Doubling Season
- T6.5 median first-cast turn, well after the card's mana value of 5
- 61% of drawn copies are cast before the game ends
- 76% battlefield stickiness once it resolves
- 33% win rate in games where Doubling Season reached the battlefield
- 595 distinct players have brought it to a tracked game, spreading the data broadly
First-cast turn
n=212The "good card" funnel
1605 brought · 595 playersOf 1605 copies brought to games, 350 were drawn, 212 of those were cast, and 76% of resolved copies held the battlefield through the end of the game.
Players who cast this card win 33% of the time (n=199) , vs 23% when it never left the library (n=1093).
When players drew this card but left it in hand, they won 12% (n=128) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +10.1pp; 95% confidence interval +3.7pp to +16.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
388 instancesMost Doubling Season copies finish the game on the battlefield or in the library, the typical split for a high-impact enchantment that either resolves and stays or never finds a window to be cast.
Commanders that played this card
in tracked games-
1
The Unbeatable Squirrel Girl
25 decks
-
2
Baylen, the Haymaker
24 decks
-
3
Zaxara, the Exemplary
23 decks
-
4
Rin and Seri, Inseparable
19 decks
-
5
Atraxa, Praetors' Voice
17 decks
-
6
Leonardo, the Balance
16 decks
-
7
The Astonishing Ant-Man
16 decks
-
8
Lathril, Blade of the Elves
15 decks
-
9
Chatterfang, Squirrel General
14 decks
-
10
Kibo, Uktabi Prince
14 decks
The commander list is anchored by token generators and counter-doubling strategies across multiple color combinations, confirming Doubling Season's strongest home is wherever both halves of its text box matter simultaneously.