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Part of Starter Commander Decks
·
Creature — Dragon Wizard
·
Foundations (FDN)
Live Play Data
Dragon Mage
1%
Live Inclusion
Times Brought
778
Decks Running
316
Median Cast Turn
7.0
Drawn → Played
51%
Format
First-cast turn
n=104
1%
T1
0%
T2
0%
T3
10%
T4
13%
T5
63%
T6-9
13%
T10+
Median
7.0
P25
6
· P75
9
· max
17
On curve
57%
(13 / 104 cast on T7)
Cast same turn as drawn
31%
The "good card" funnel
778 brought · 298 playersBrought to game
778
Ever drawn
203
Reached battlefield
104
Still on board at game end
48
Once cast, 46% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +5.6pp
Players who cast this card win 39% of the time (n=92) , vs 24% when it never left the library (n=493).
When players drew this card but left it in hand, they won 22% (n=83).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +15.6pp; 95% confidence interval +5.6pp to +25.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
220 instances7.7%
Library
21.8%
Battlefield
27.7%
Graveyard
10.9%
Exile
Commanders that played this card
in tracked games-
1
Atarka, World Render
53 decks
-
2
Kaalia of the Vast
31 decks
-
3
Nekusar, the Mindrazer
30 decks
-
4
The Beamtown Bullies
21 decks
-
5
Tannuk, Steadfast Second
19 decks
-
6
Lathliss, Dragon Queen
12 decks
-
7
Xyris, the Writhing Storm
11 decks
-
8
Rivaz of the Claw
8 decks
-
9
Purphoros, Bronze-Blooded
7 decks
-
10
Mizzix of the Izmagnus
6 decks
Card text
Dragon Mage
Creature — Dragon Wizard
Flying
Whenever this creature deals combat damage to a player, each player discards their hand, then draws seven cards.
5 / 5
Foundations (FDN)
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Uncommon
·
Illustrated by Matthew D. Wilson
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 770,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.