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Part of Starter Commander Decks
·
Creature — Human Berserker
·
Kaldheim (KHM)
Live Play Data
Dragonkin Berserker
0%
Live Inclusion
Times Brought
152
Decks Running
66
Median Cast Turn
3.0
Drawn → Played
79%
Format
First-cast turn
n=26
15%
T1
23%
T2
19%
T3
4%
T4
4%
T5
31%
T6-9
4%
T10+
Median
3.0
P25
2
· P75
6
· max
11
On curve
38%
(6 / 26 cast on T2)
Cast same turn as drawn
50%
The "good card" funnel
152 brought · 60 playersBrought to game
152
Ever drawn
33
Reached battlefield
26
Still on board at game end
8
Once cast, 31% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.6pp
Players who cast this card win 32% of the time (n=22) , vs 16% when it never left the library (n=94).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +16.0pp; 95% confidence interval -3.6pp to +35.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
36 instances2.8%
Library
22.2%
Battlefield
50.0%
Graveyard
8.3%
Exile
Commanders that played this card
in tracked games-
1
Atarka, World Render
42 decks
-
2
Lathliss, Dragon Queen
4 decks
-
3
Tiamat
3 decks
-
4
Goro-Goro, Disciple of Ryusei
2 decks
-
5
Sauron, the Dark Lord
2 decks
-
6
Smaug the Magnificent
2 decks
-
7
The Ur-Dragon
2 decks
-
8
Baeloth Barrityl, Entertainer
1 decks
-
9
Baron Von Count
1 decks
-
10
Dragonhawk, Fate's Tempest
1 decks
Card text
Dragonkin Berserker
Creature — Human Berserker
First strike
Boast abilities you activate cost
less to activate for each Dragon you control.
Boast — 
: Create a 5/5 red Dragon creature token with flying. (Activate only if this creature attacked this turn and only once each turn.)
2 / 2
Kaldheim (KHM)
·
Rare
·
Illustrated by Lie Setiawan
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.