Live Play Data
Dream Devourer
1%
Live Inclusion
Times Brought
198
Decks Running
93
Median Cast Turn
3
Drawn → Played
82%
Format
First-cast turn
n=37
5%
T1
35%
T2
14%
T3
19%
T4
14%
T5
14%
T6-9
0%
T10+
Median
3
P25
2
· P75
5
· max
9
On curve
41%
(13 / 37 cast on T2)
Cast same turn as drawn
25%
The "good card" funnel
198 brought · 91 playersBrought to game
198
Ever drawn
45
Reached battlefield
37
Still on board at game end
20
Once cast, 54% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.9pp
Players who cast this card win 32% of the time (n=34) , vs 20% when it never left the library (n=129).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.3pp; 95% confidence interval -4.9pp to +27.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
55 instances36.4%
Battlefield
30.9%
Graveyard
18.2%
Exile
14.5%
Hand
Commanders that played this card
in tracked games-
1
Be'lakor, the Dark Master
23 decks
-
2
Fire Lord Zuko
23 decks
-
3
Prosper, Tome-Bound
8 decks
-
4
Ardyn, the Usurper
4 decks
-
5
Queen Marchesa
4 decks
-
6
Rakdos, Lord of Riots
4 decks
-
7
Raphael, Fiendish Savior
3 decks
-
8
Kaalia of the Vast
2 decks
-
9
Ghen, Arcanum Weaver
1 decks
-
10
Karolina Dean, Runaway
1 decks
Card text
Dream Devourer
Creature — Demon Cleric
Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by
. (During your turn, you may pay
and exile it from your hand face down. Cast it on a later turn for its foretell cost.)
Whenever you foretell a card, this creature gets +2/+0 until end of turn.
0 / 3
Kaldheim (KHM)
·
Rare
·
Illustrated by David Rapoza
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.