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Part of March of the Machine
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Creature — Dwarf Shaman
·
March of the Machine Commander (MOC)
Live Play Data
Duergar Hedge-Mage
1%
Live Inclusion
Times Brought
227
Decks Running
117
Median Cast Turn
7
Drawn → Played
66%
Format
First-cast turn
n=31
0%
T1
3%
T2
10%
T3
10%
T4
19%
T5
42%
T6-9
16%
T10+
Median
7
P25
5
· P75
8
· max
13
On curve
13%
(3 / 31 cast on T3)
Cast same turn as drawn
38%
The "good card" funnel
227 brought · 112 playersBrought to game
227
Ever drawn
47
Reached battlefield
31
Still on board at game end
17
Once cast, 55% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.4pp
Players who cast this card win 36% of the time (n=25) , vs 22% when it never left the library (n=142).
When players drew this card but left it in hand, they won 15% (n=15).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +13.6pp; 95% confidence interval -5.4pp to +32.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
53 instances32.1%
Battlefield
37.7%
Graveyard
9.4%
Exile
20.8%
Hand
Commanders that played this card
in tracked games-
1
Thorin, King of Durin's Folk
36 decks
-
2
Kaalia of the Vast
23 decks
-
3
Dáin of the Ancient Halls
16 decks
-
4
General Ferrous Rokiric
9 decks
-
5
Brion Stoutarm
4 decks
-
6
Giott, King of the Dwarves
3 decks
-
7
Kasla, the Broken Halo
3 decks
-
8
Bifur, Melodic Rider
2 decks
-
9
Bruenor Battlehammer
2 decks
-
10
Depala, Pilot Exemplar
2 decks
Card text
Duergar Hedge-Mage
Creature — Dwarf Shaman
When this creature enters, if you control two or more Mountains, you may destroy target artifact.
When this creature enters, if you control two or more Plains, you may destroy target enchantment.
2 / 2
March of the Machine Commander (MOC)
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Uncommon
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Illustrated by Dave Allsop
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.