collections_bookmark
Part of Commander Legends: Battle for Baldur's Gate
·
Legendary Creature — Human Noble Soldier
·
Commander Legends: Battle for Baldur's Gate (CLB)
Live Play Data
Duke Ulder Ravengard
1%
Live Inclusion
Times Brought
129
Decks Running
56
Median Cast Turn
—
Drawn → Played
57%
Format
First-cast turn
n=36Not enough observed casts yet to show a reliable distribution.
The "good card" funnel
129 brought · 54 playersBrought to game
129
Ever drawn
30
Reached battlefield
17
Still on board at game end
7
≥ -22.8pp
Players who cast this card win 19% of the time (n=16) , vs 23% when it never left the library (n=90).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -4.6pp; 95% confidence interval -22.8pp to +13.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
33 instances9.1%
Library
21.2%
Battlefield
33.3%
Graveyard
6.1%
Exile
Commanders that played this card
in tracked games-
1
Neriv, Heart of the Storm
7 decks
-
2
Winota, Joiner of Forces
5 decks
-
3
Isshin, Two Heavens as One
4 decks
-
4
Cadric, Soul Kindler
3 decks
-
5
Jodah, the Unifier
3 decks
-
6
Commander Liara Portyr
2 decks
-
7
Commander Mustard
2 decks
-
8
General Ferrous Rokiric
2 decks
-
9
Hazezon, Shaper of Sand
2 decks
-
10
Thor Odinson
2 decks
Card text
Duke Ulder Ravengard
Legendary Creature — Human Noble Soldier
At the beginning of combat on your turn, another target creature you control gains haste and myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
5 / 5
Commander Legends: Battle for Baldur's Gate (CLB)
·
Rare
·
Illustrated by Eric Deschamps
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.