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Part of Commander Legends: Battle for Baldur's Gate
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Legendary Enchantment — Background
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Commander Legends: Battle for Baldur's Gate (CLB)
Card Preview
Dungeon Delver
0%
Decklist Inclusion
Times Brought
98
Decks Running
37
In Decks
260
Decklist Inclusion
0%
Format
Card text
Dungeon Delver
Legendary Enchantment — Background
Commander creatures you own have "Room abilities of dungeons you own trigger an additional time."
Commander Legends: Battle for Baldur's Gate (CLB)
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Uncommon
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Illustrated by Edgar Sánchez Hidalgo
Final zone distribution
31 instancesNot enough tracked games yet to show a reliable final-zone breakdown.
Commanders that played this card
in tracked games-
1
Sefris of the Hidden Ways
18 decks
-
2
Hama Pashar, Ruin Seeker
4 decks
-
3
Rilsa Rael, Kingpin
4 decks
-
4
Obeka, Splitter of Seconds
3 decks
-
5
Atraxa, Grand Unifier
2 decks
-
6
Tazri, Beacon of Unity
2 decks
-
7
Bard, King of Dale
1 decks
-
8
Chulane, Teller of Tales
1 decks
-
9
Neera, Wild Mage
1 decks
-
10
Whtz, the Bibliophile
1 decks
The "good card" funnel
98 brought · 36 playersBrought to game
98
Ever drawn
30
Reached battlefield
22
Still on board at game end
16
Once cast, 73% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.7pp
Players who cast this card win 39% of the time (n=20) , vs 19% when it never left the library (n=60).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +19.8pp; 95% confidence interval -3.7pp to +43.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=38
11%
T1
18%
T2
18%
T3
24%
T4
3%
T5
21%
T6-9
5%
T10+
Median
4.0
P25
2
· P75
6
· max
14
On curve
29%
(7 / 38 cast on T2)
Cast same turn as drawn
50%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.