Live Play Data
Earthbending Student
1%
Live Inclusion
Times Brought
344
Decks Running
137
Median Cast Turn
6
Drawn → Played
71%
Format
First-cast turn
n=59
2%
T1
8%
T2
17%
T3
7%
T4
14%
T5
42%
T6-9
10%
T10+
Median
6
P25
3
· P75
7
· max
17
On curve
27%
(10 / 59 cast on T3)
Cast same turn as drawn
31%
The "good card" funnel
344 brought · 128 playersBrought to game
344
Ever drawn
83
Reached battlefield
59
Still on board at game end
36
Once cast, 61% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.5pp
Players who cast this card win 30% of the time (n=53) , vs 22% when it never left the library (n=224).
When players drew this card but left it in hand, they won 16% (n=20).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.7pp; 95% confidence interval -4.5pp to +19.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
89 instances4.5%
Library
40.4%
Battlefield
29.2%
Graveyard
5.6%
Exile
Commanders that played this card
in tracked games-
1
Toph, the First Metalbender
60 decks
-
2
Avatar Aang // Aang, Master of Elements
17 decks
-
3
Toph, Earthbending Master
17 decks
-
4
Bumi, Unleashed
11 decks
-
5
Toph, Greatest Earthbender
5 decks
-
6
Jyoti, Moag Ancient
4 decks
-
7
Katara, the Fearless
4 decks
-
8
Toph, Hardheaded Teacher
4 decks
-
9
Black Panther, Wakandan King
2 decks
-
10
Jolrael, Voice of Zhalfir
2 decks
Card text
Earthbending Student
Creature — Human Warrior Ally
When this creature enters, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Land creatures you control have vigilance. (Attacking doesn't cause them to tap.)
1 / 3
Avatar: The Last Airbender Eternal (TLE)
·
Uncommon
·
Illustrated by Le Vuong
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.