auto_awesome
#24 in Golgari Commander Staples
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Enchantment
·
Kaldheim Commander (KHC)
Live Play Data
Elderfang Venom
1%
Live Inclusion
Times Brought
286
Decks Running
127
Median Cast Turn
6
Drawn → Played
60%
Format
First-cast turn
n=37
0%
T1
0%
T2
3%
T3
11%
T4
14%
T5
59%
T6-9
14%
T10+
Median
6
P25
5
· P75
7
· max
11
On curve
14%
(4 / 37 cast on T4)
Cast same turn as drawn
24%
The "good card" funnel
286 brought · 119 playersBrought to game
286
Ever drawn
62
Reached battlefield
37
Still on board at game end
31
Once cast, 84% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.7pp
Players who cast this card win 36% of the time (n=32) , vs 19% when it never left the library (n=184).
When players drew this card but left it in hand, they won 13% (n=21).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +17.2pp; 95% confidence interval +0.7pp to +33.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
68 instances5.9%
Library
45.6%
Battlefield
8.8%
Graveyard
7.4%
Exile
Commanders that played this card
in tracked games-
1
Lathril, Blade of the Elves
80 decks
-
2
High Perfect Morcant
25 decks
-
3
Thranduil, the Elvenking
7 decks
-
4
Maralen, Fae Ascendant
5 decks
-
5
Tyvar the Bellicose
4 decks
-
6
Abomination of Llanowar
2 decks
-
7
Bilbo, Birthday Celebrant
1 decks
-
8
Giada, Font of Hope
1 decks
-
9
Jaheira, Friend of the Forest
1 decks
-
10
Meren of Clan Nel Toth
1 decks
Card text
Elderfang Venom
Enchantment
Attacking Elves you control have deathtouch.
Whenever an Elf you control dies, each opponent loses 1 life and you gain 1 life.
Kaldheim Commander (KHC)
·
Rare
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Illustrated by Alessandra Pisano
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 770,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.