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Eldrazi Monument card art
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Eldrazi Monument

{5} · Artifact · Commander Anthology (CMA)
1%
Decklist Inclusion
Times Brought
430
Decks Running
218
In Decks
1626
Decklist Inclusion
1%
Format
Card text
Eldrazi Monument card

Eldrazi Monument

{5}
Artifact
Creatures you control get +1/+1 and have flying and indestructible. At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice this artifact.
Commander Anthology (CMA) · Mythic · Illustrated by Mark Tedin

Final zone distribution

111 instances
1.8%
Library
26.1%
Battlefield
28.8%
Graveyard
11.7%
Exile

The "good card" funnel

430 brought · 196 players
Brought to game
430
Ever drawn
99
Reached battlefield
57
Still on board at game end
29

Once cast, 51% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +4.7pp

Players who cast this card win 42% of the time (n=55) , vs 25% when it never left the library (n=276).

When players drew this card but left it in hand, they won 25% (n=34) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +16.9pp; 95% confidence interval +4.7pp to +29.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=57
0%
T1
0%
T2
2%
T3
9%
T4
19%
T5
61%
T6-9
9%
T10+
Median 6 P25 5 · P75 8 · max 14
On curve 30% (11 / 57 cast on T5) Cast same turn as drawn 31%
57 of 100 times cast 56%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.