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Elrond, Lord of Rivendell card art
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Elrond, Lord of Rivendell

{2} {U} · Legendary Creature — Elf Noble · The Lord of the Rings: Tales of Middle-earth (LTR)
0%
Decklist Inclusion
Times Brought
94
Decks Running
31
In Decks
300
Decklist Inclusion
0%
Format
Card text
Elrond, Lord of Rivendell card

Elrond, Lord of Rivendell

{2} {U}
Legendary Creature — Elf Noble
Whenever Elrond or another creature you control enters, scry 1. If this is the second time this ability has resolved this turn, the Ring tempts you.
3 / 2
The Lord of the Rings: Tales of Middle-earth (LTR) · Uncommon · Illustrated by Ryan Yee

Final zone distribution

34 instances

Not enough tracked games yet to show a reliable final-zone breakdown.

Commanders that played this card

in tracked games

The "good card" funnel

94 brought · 31 players
Brought to game
94
Ever drawn
32
Reached battlefield
23
Still on board at game end
12

Once cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -14.5pp

Players who cast this card win 21% of the time (n=21) , vs 17% when it never left the library (n=58).

Observed gap +4.6pp; 95% confidence interval -14.5pp to +23.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=23
4%
T1
4%
T2
4%
T3
13%
T4
17%
T5
48%
T6-9
9%
T10+
Median 6 P25 4 · P75 8 · max 16
On curve 13% (1 / 23 cast on T3)
23 of 100 times cast 23%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.