Card Preview
Elvish Champion
1%
Decklist Inclusion
Times Brought
194
Decks Running
82
In Decks
695
Decklist Inclusion
1%
Format
Card text
Elvish Champion
Creature — Elf
Other Elf creatures get +1/+1 and have forestwalk. (They can't be blocked as long as defending player controls a Forest.)
2 / 2
Tenth Edition (10E)
·
Rare
·
Illustrated by D. Alexander Gregory
Final zone distribution
39 instances2.6%
Library
30.8%
Battlefield
28.2%
Graveyard
12.8%
Exile
Commanders that played this card
in tracked games-
1
Lathril, Blade of the Elves
28 decks
-
2
Thranduil, the Elvenking
9 decks
-
3
Voja, Jaws of the Conclave
9 decks
-
4
Galadriel, Light of Valinor
5 decks
-
5
Marwyn, the Nurturer
5 decks
-
6
High Perfect Morcant
4 decks
-
7
Maralen, Fae Ascendant
2 decks
-
8
Tyvar the Bellicose
2 decks
-
9
Abomination of Llanowar
1 decks
-
10
Bilbo, Birthday Celebrant
1 decks
The "good card" funnel
194 brought · 78 playersBrought to game
194
Ever drawn
36
Reached battlefield
26
Still on board at game end
12
Once cast, 46% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.3pp
Players who cast this card win 28% of the time (n=25) , vs 18% when it never left the library (n=140).
Observed gap +10.1pp; 95% confidence interval -7.3pp to +27.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=26
8%
T1
8%
T2
8%
T3
12%
T4
15%
T5
46%
T6-9
4%
T10+
Median
5.5
P25
4
· P75
7
· max
13
On curve
23%
(2 / 26 cast on T3)
Cast same turn as drawn
36%
26 of 100 times cast
26%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.