Ember Island Production card art
Live Play Data

Ember Island Production

{3} {U} {U} · Sorcery · Avatar: The Last Airbender (TLA)
1%
Live Inclusion
Times Brought
202
Decks Running
100
Median Cast Turn
7.0
Drawn → Played
67%
Format

First-cast turn

n=30
0%
T1
0%
T2
0%
T3
13%
T4
17%
T5
50%
T6-9
20%
T10+
Median 7.0 P25 5 · P75 9 · max 13
On curve 30% (5 / 30 cast on T5) Cast same turn as drawn 24%

The "good card" funnel

202 brought · 93 players
Brought to game
202
Ever drawn
45
Reached battlefield
30
Still on board at game end
1
≥ -13.0pp

Players who cast this card win 23% of the time (n=27) , vs 20% when it never left the library (n=134).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +3.4pp; 95% confidence interval -13.0pp to +19.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

53 instances
7.5%
Library
1.9%
Battlefield
54.7%
Graveyard
15.1%
Exile

Commanders that played this card

in tracked games
Card text
Ember Island Production card

Ember Island Production

{3} {U} {U}
Sorcery
Choose one — • Create a token that's a copy of target creature you control, except it's not legendary and it's a 4/4 Hero in addition to its other types. • Create a token that's a copy of target creature an opponent controls, except it's not legendary and it's a 2/2 Coward in addition to its other types.
Avatar: The Last Airbender (TLA) · Uncommon · Illustrated by Brian Yuen

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.