Card Preview
Ember Island Production
0%
Decklist Inclusion
Times Brought
127
Decks Running
57
In Decks
326
Decklist Inclusion
0%
Format
Card text
Ember Island Production
Sorcery
Choose one —
• Create a token that's a copy of target creature you control, except it's not legendary and it's a 4/4 Hero in addition to its other types.
• Create a token that's a copy of target creature an opponent controls, except it's not legendary and it's a 2/2 Coward in addition to its other types.
Avatar: The Last Airbender (TLA)
·
Uncommon
·
Illustrated by Brian Yuen
Final zone distribution
32 instances6.3%
Library
3.1%
Battlefield
56.3%
Graveyard
18.8%
Exile
Commanders that played this card
in tracked games-
1
Rootha, Mastering the Moment
12 decks
-
2
Katara, the Fearless
4 decks
-
3
Y'shtola, Night's Blessed
4 decks
-
4
Adrix and Nev, Twincasters
2 decks
-
5
Etrata, the Silencer
2 decks
-
6
Ivy, Gleeful Spellthief
2 decks
-
7
Ashling, Rekindled // Ashling, Rimebound
1 decks
-
8
Braids, Conjurer Adept
1 decks
-
9
Child of Alara
1 decks
-
10
Codie, Vociferous Codex
1 decks
The "good card" funnel
127 brought · 55 playersBrought to game
127
Ever drawn
26
Reached battlefield
20
Still on board at game end
1
≥ -16.9pp
Players who cast this card win 28% of the time (n=17) , vs 22% when it never left the library (n=86).
Observed gap +5.8pp; 95% confidence interval -16.9pp to +28.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=20
0%
T1
0%
T2
0%
T3
15%
T4
20%
T5
40%
T6-9
25%
T10+
Median
7.0
P25
5
· P75
11
· max
13
On curve
35%
(4 / 20 cast on T5)
20 of 100 times cast
20%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.