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Emeritus of Woe // Demonic Tutor card art
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Emeritus of Woe // Demonic Tutor

{3} {B} {1} {B} · Creature — Vampire Warlock // Sorcery · Secrets of Strixhaven (SOS)
1%
Decklist Inclusion
Times Brought
328
Decks Running
150
In Decks
956
Decklist Inclusion
1%
Format
Card text
Emeritus of Woe // Demonic Tutor card

Emeritus of Woe

{3} {B}
Creature — Vampire Warlock
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) At the beginning of your end step, if two or more creatures died this turn, this creature becomes prepared.
5 / 4

Demonic Tutor

{1} {B}
Sorcery
Search your library for a card, put that card into your hand, then shuffle.
Secrets of Strixhaven (SOS) · Mythic · Illustrated by Jodie Muir

Final zone distribution

93 instances
2.2%
Library
33.3%
Battlefield
32.3%
Graveyard
6.5%
Exile

The "good card" funnel

328 brought · 136 players
Brought to game
328
Ever drawn
86
Reached battlefield
61
Still on board at game end
31

Once cast, 51% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +9.7pp

Players who cast this card win 45% of the time (n=53) , vs 21% when it never left the library (n=198).

When players drew this card but left it in hand, they won 13% (n=21) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +23.5pp; 95% confidence interval +9.7pp to +37.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=61
0%
T1
3%
T2
8%
T3
18%
T4
15%
T5
46%
T6-9
10%
T10+
Median 6 P25 4 · P75 8 · max 15
On curve 30% (11 / 61 cast on T4) Cast same turn as drawn 33%
61 of 100 times cast 61%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.