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Emeritus of Woe // Demonic Tutor card art
Live Play Data

Emeritus of Woe // Demonic Tutor

{3} {B} {1} {B} · Creature — Vampire Warlock // Sorcery · Secrets of Strixhaven (SOS)
2%
Live Inclusion
Times Brought
785
Decks Running
383
Median Cast Turn
6.0
Drawn → Played
67%
Format

First-cast turn

n=132
0%
T1
4%
T2
9%
T3
13%
T4
17%
T5
43%
T6-9
14%
T10+
Median 6.0 P25 4 · P75 8 · max 15
On curve 26% (17 / 132 cast on T4) Cast same turn as drawn 30%

The "good card" funnel

789 brought · 337 players
Brought to game
789
Ever drawn
198
Reached battlefield
132
Still on board at game end
66

Once cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +3.4pp

Players who cast this card win 35% of the time (n=120) , vs 23% when it never left the library (n=495).

When players drew this card but left it in hand, they won 21% (n=57).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +12.1pp; 95% confidence interval +3.4pp to +20.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

220 instances
1.8%
Library
30.0%
Battlefield
32.7%
Graveyard
8.6%
Exile

Commanders that played this card

in tracked games
Card text
Emeritus of Woe // Demonic Tutor card

Emeritus of Woe

{3} {B}
Creature — Vampire Warlock
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) At the beginning of your end step, if two or more creatures died this turn, this creature becomes prepared.
5 / 4

Demonic Tutor

{1} {B}
Sorcery
Search your library for a card, put that card into your hand, then shuffle.
Secrets of Strixhaven (SOS) · Mythic · Illustrated by Jodie Muir

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.