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Part of Tales of Middle-earth
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Creature — Dwarf Artificer
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The Lord of the Rings: Tales of Middle-earth (LTR)
Live Play Data
Erebor Flamesmith
1%
Live Inclusion
Times Brought
285
Decks Running
165
Median Cast Turn
5
Drawn → Played
81%
Format
First-cast turn
n=51
4%
T1
22%
T2
12%
T3
6%
T4
10%
T5
39%
T6-9
8%
T10+
Median
5
P25
2
· P75
8
· max
13
On curve
25%
(11 / 51 cast on T2)
Cast same turn as drawn
40%
The "good card" funnel
285 brought · 157 playersBrought to game
285
Ever drawn
63
Reached battlefield
51
Still on board at game end
28
Once cast, 55% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +7.7pp
Players who cast this card win 44% of the time (n=47) , vs 22% when it never left the library (n=195).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +22.6pp; 95% confidence interval +7.7pp to +37.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
66 instances3.0%
Library
42.4%
Battlefield
33.3%
Graveyard
6.1%
Exile
Commanders that played this card
in tracked games-
1
Ghyrson Starn, Kelermorph
42 decks
-
2
Ojer Axonil, Deepest Might // Temple of Power
21 decks
-
3
Judith, Carnage Connoisseur
9 decks
-
4
Niv-Mizzet, Parun
7 decks
-
5
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
6 decks
-
6
Feather, the Redeemed
5 decks
-
7
Fire Lord Azula
4 decks
-
8
Magda, Brazen Outlaw
4 decks
-
9
Gandalf of the Secret Fire
3 decks
-
10
Ob Nixilis, Captive Kingpin
3 decks
Card text
Erebor Flamesmith
Creature — Dwarf Artificer
Whenever you cast an instant or sorcery spell, this creature deals 1 damage to each opponent.
2 / 1
The Lord of the Rings: Tales of Middle-earth (LTR)
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Common
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Illustrated by L J Koh
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.