Erebos, God of the Dead card art
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Erebos, God of the Dead

{3} {B} · Legendary Enchantment Creature — God · Theros (THS)
1%
Decklist Inclusion
Times Brought
185
Decks Running
108
In Decks
699
Decklist Inclusion
1%
Format
Card text
Erebos, God of the Dead card

Erebos, God of the Dead

{3} {B}
Legendary Enchantment Creature — God
Indestructible As long as your devotion to black is less than five, Erebos isn't a creature. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) Your opponents can't gain life. {1}{B}, Pay 2 life: Draw a card.
5 / 7
Theros (THS) · Mythic · Illustrated by Peter Mohrbacher

Final zone distribution

48 instances
8.3%
Library
56.3%
Battlefield
14.6%
Graveyard
4.2%
Exile

The "good card" funnel

185 brought · 105 players
Brought to game
185
Ever drawn
38
Reached battlefield
27
Still on board at game end
27

Once cast, 85% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -9.3pp

Players who cast this card win 31% of the time (n=25) , vs 22% when it never left the library (n=126).

Observed gap +8.8pp; 95% confidence interval -9.3pp to +26.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=27
0%
T1
4%
T2
4%
T3
22%
T4
15%
T5
48%
T6-9
7%
T10+
Median 6 P25 4 · P75 7 · max 11
On curve 30% (6 / 27 cast on T4) Cast same turn as drawn 39%
27 of 100 times cast 27%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.