Live Play Data
Erebos, God of the Dead
1%
Live Inclusion
Times Brought
329
Decks Running
169
Median Cast Turn
6.0
Drawn → Played
64%
Format
First-cast turn
n=58
0%
T1
5%
T2
9%
T3
22%
T4
10%
T5
41%
T6-9
12%
T10+
Median
6.0
P25
4
· P75
8
· max
20
On curve
36%
(13 / 58 cast on T4)
Cast same turn as drawn
39%
The "good card" funnel
329 brought · 162 playersBrought to game
329
Ever drawn
73
Reached battlefield
47
Still on board at game end
39
Once cast, 83% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.2pp
Players who cast this card win 33% of the time (n=43) , vs 27% when it never left the library (n=218).
When players drew this card but left it in hand, they won 30% (n=24).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.9pp; 95% confidence interval -8.2pp to +20.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
81 instances6.2%
Library
48.1%
Battlefield
21.0%
Graveyard
7.4%
Exile
Commanders that played this card
in tracked games-
1
Sheoldred, the Apocalypse
36 decks
-
2
Esika, God of the Tree // The Prismatic Bridge
17 decks
-
3
Rendmaw, Creaking Nest
9 decks
-
4
Oloro, Ageless Ascetic
6 decks
-
5
Aminatou, Veil Piercer
5 decks
-
6
Anikthea, Hand of Erebos
5 decks
-
7
Queen Marchesa
5 decks
-
8
Child of Alara
4 decks
-
9
Zurgo Helmsmasher
4 decks
-
10
Liesa, Shroud of Dusk
3 decks
Card text
Erebos, God of the Dead
Legendary Enchantment Creature — God
Indestructible
As long as your devotion to black is less than five, Erebos isn't a creature. (Each
in the mana costs of permanents you control counts toward your devotion to black.)
Your opponents can't gain life.

, Pay 2 life: Draw a card.
5 / 7
Theros (THS)
·
Mythic
·
Illustrated by Peter Mohrbacher
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.