collections_bookmark Part of Secrets of Strixhaven
Excava, the Risen Past card art
Live Play Data

Excava, the Risen Past

{2} {R} {W} · Legendary Creature — Spirit Horse · Secrets of Strixhaven Commander (SOC)
1%
Live Inclusion
Times Brought
356
Decks Running
150
Median Cast Turn
6
Drawn → Played
69%
Format

First-cast turn

n=65
2%
T1
0%
T2
6%
T3
20%
T4
17%
T5
51%
T6-9
5%
T10+
Median 6 P25 4 · P75 8 · max 12
On curve 28% (13 / 65 cast on T4) Cast same turn as drawn 37%

The "good card" funnel

356 brought · 138 players
Brought to game
356
Ever drawn
88
Reached battlefield
61
Still on board at game end
32

Once cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +1.7pp

Players who cast this card win 48% of the time (n=58) , vs 33% when it never left the library (n=228).

When players drew this card but left it in hand, they won 34% (n=26).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +14.9pp; 95% confidence interval +1.7pp to +28.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

102 instances
2.9%
Library
31.4%
Battlefield
24.5%
Graveyard
18.6%
Exile

Commanders that played this card

in tracked games
Card text
Excava, the Risen Past card

Excava, the Risen Past

{2} {R} {W}
Legendary Creature — Spirit Horse
Flying, haste Whenever Excava attacks, return up to one target artifact, creature, or non-Aura enchantment card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it. It's a 1/1 Spirit creature with flying in addition to its other types. (If a creature with a finality counter on it would die, exile it instead.)
3 / 3
Secrets of Strixhaven Commander (SOC) · Mythic · Illustrated by Ilse Gort

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.