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Part of Commander Legends: Battle for Baldur's Gate
·
Sorcery
·
Commander Legends: Battle for Baldur's Gate (CLB)
Card Preview
Explore the Underdark
0%
Decklist Inclusion
Times Brought
99
Decks Running
38
In Decks
278
Decklist Inclusion
0%
Format
Card text
Explore the Underdark
Sorcery
Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle.
You take the initiative.
Commander Legends: Battle for Baldur's Gate (CLB)
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Uncommon
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Illustrated by Piotr Dura
Final zone distribution
36 instancesNot enough tracked games yet to show a reliable final-zone breakdown.
Commanders that played this card
in tracked games-
1
Child of Alara
7 decks
-
2
Nine-Fingers Keene
5 decks
-
3
Atraxa, Grand Unifier
3 decks
-
4
Codie, Vociferous Codex
3 decks
-
5
Kynaios and Tiro of Meletis
2 decks
-
6
Tiamat
2 decks
-
7
Atla Palani, Nest Tender
1 decks
-
8
Bonny Pall, Clearcutter
1 decks
-
9
Cecily, Haunted Mage
1 decks
-
10
Gluntch, the Bestower
1 decks
The "good card" funnel
99 brought · 39 playersBrought to game
99
Ever drawn
30
Reached battlefield
19
Still on board at game end
0
≥ -29.2pp
Players who cast this card win 33% of the time (n=18) , vs 39% when it never left the library (n=60).
Observed gap -5.8pp; 95% confidence interval -29.2pp to +17.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
19 of 100 times cast
19%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.