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Part of Commander Masters
·
Enchantment — Aura
·
Commander Masters (CMM)
Live Play Data
Fall from Favor
0%
Live Inclusion
Times Brought
227
Decks Running
144
Median Cast Turn
8.0
Drawn → Played
67%
Format
First-cast turn
n=40
0%
T1
0%
T2
3%
T3
5%
T4
13%
T5
65%
T6-9
15%
T10+
Median
8.0
P25
6
· P75
9
· max
15
On curve
3%
(1 / 40 cast on T3)
Cast same turn as drawn
20%
The "good card" funnel
227 brought · 139 playersBrought to game
227
Ever drawn
60
Reached battlefield
40
Still on board at game end
17
Once cast, 43% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -13.1pp
Players who cast this card win 20% of the time (n=35) , vs 19% when it never left the library (n=147).
When players drew this card but left it in hand, they won 24% (n=19).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.8pp; 95% confidence interval -13.1pp to +14.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
67 instances4.5%
Library
25.4%
Battlefield
41.8%
Graveyard
4.5%
Exile
Commanders that played this card
in tracked games-
1
Sai, Master Thopterist
117 decks
-
2
Aragorn, King of Gondor
4 decks
-
3
Sokrates, Athenian Teacher
3 decks
-
4
Koma, World-Eater
2 decks
-
5
Aragorn, the Uniter
1 decks
-
6
Bria, Riptide Rogue
1 decks
-
7
Captain Storm, Cosmium Raider
1 decks
-
8
Damia, Sage of Stone
1 decks
-
9
Doctor Doom, King of Latveria
1 decks
-
10
Edric, Spymaster of Trest
1 decks
Card text
Fall from Favor
Enchantment — Aura
Enchant creature
When this Aura enters, tap enchanted creature and you become the monarch.
Enchanted creature doesn't untap during its controller's untap step unless that player is the monarch.
Commander Masters (CMM)
·
Common
·
Illustrated by Caio Monteiro
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.