collections_bookmark Part of Tales of Middle-earth
Fall of Cair Andros card art
Live Play Data

Fall of Cair Andros

{2} {R} · Enchantment · The Lord of the Rings: Tales of Middle-earth (LTR)
0%
Live Inclusion
Times Brought
117
Decks Running
60
Median Cast Turn
5
Drawn → Played
72%
Format

First-cast turn

n=21
0%
T1
10%
T2
10%
T3
14%
T4
19%
T5
43%
T6-9
5%
T10+
Median 5 P25 4 · P75 7 · max 11
On curve 19% (2 / 21 cast on T3) Cast same turn as drawn 20%

The "good card" funnel

118 brought · 56 players
Brought to game
118
Ever drawn
29
Reached battlefield
21
Still on board at game end
16

Once cast, 76% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -16.8pp

Players who cast this card win 28% of the time (n=20) , vs 23% when it never left the library (n=71).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +4.3pp; 95% confidence interval -16.8pp to +25.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

34 instances
2.9%
Library
47.1%
Battlefield
29.4%
Graveyard
2.9%
Exile

Commanders that played this card

in tracked games
Card text
Fall of Cair Andros card

Fall of Cair Andros

{2} {R}
Enchantment
Whenever a creature an opponent controls is dealt excess noncombat damage, amass Orcs X, where X is that excess damage. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) {7}{R}: This enchantment deals 7 damage to target creature.
The Lord of the Rings: Tales of Middle-earth (LTR) · Rare · Illustrated by Shahab Alizadeh

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.