Live Play Data
Fanatic of Mogis
1%
Live Inclusion
Times Brought
267
Decks Running
123
Median Cast Turn
7.0
Drawn → Played
56%
Format
First-cast turn
n=38
3%
T1
0%
T2
3%
T3
13%
T4
18%
T5
45%
T6-9
18%
T10+
Median
7.0
P25
5
· P75
9
· max
13
On curve
18%
(5 / 38 cast on T4)
Cast same turn as drawn
26%
The "good card" funnel
270 brought · 115 playersBrought to game
270
Ever drawn
68
Reached battlefield
38
Still on board at game end
25
Once cast, 66% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.4pp
Players who cast this card win 39% of the time (n=35) , vs 20% when it never left the library (n=170).
When players drew this card but left it in hand, they won 10% (n=26).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +19.1pp; 95% confidence interval +3.4pp to +34.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
73 instances34.2%
Battlefield
28.8%
Graveyard
4.1%
Exile
32.9%
Hand
Commanders that played this card
in tracked games-
1
Clive, Ifrit's Dominant // Ifrit, Warden of Inferno
29 decks
-
2
Kratos, God of War
18 decks
-
3
Delina, Wild Mage
7 decks
-
4
Rakdos, Lord of Riots
6 decks
-
5
Neriv, Heart of the Storm
5 decks
-
6
Norin the Wary
5 decks
-
7
Torbran, Thane of Red Fell
5 decks
-
8
Muddle, the Ever-Changing
4 decks
-
9
Gornog, the Red Reaper
3 decks
-
10
Neheb, the Eternal
3 decks
Card text
Fanatic of Mogis
Creature — Minotaur Shaman
When this creature enters, it deals damage to each opponent equal to your devotion to red. (Each
in the mana costs of permanents you control counts toward your devotion to red.)
4 / 2
Theros (THS)
·
Uncommon
·
Illustrated by Matt Stewart
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.