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Part of Commander Legends: Battle for Baldur's Gate
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Legendary Enchantment — Background
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Commander Legends: Battle for Baldur's Gate (CLB)
Live Play Data
Far Traveler
0%
Live Inclusion
Times Brought
225
Decks Running
113
Median Cast Turn
5
Drawn → Played
69%
Format
First-cast turn
n=49
2%
T1
14%
T2
10%
T3
14%
T4
10%
T5
33%
T6-9
16%
T10+
Median
5
P25
3
· P75
8
· max
25
On curve
27%
(5 / 49 cast on T3)
Cast same turn as drawn
28%
The "good card" funnel
225 brought · 112 playersBrought to game
225
Ever drawn
61
Reached battlefield
42
Still on board at game end
34
Once cast, 81% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -13.4pp
Players who cast this card win 23% of the time (n=42) , vs 23% when it never left the library (n=143).
When players drew this card but left it in hand, they won 31% (n=18).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -0.3pp; 95% confidence interval -13.4pp to +12.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
66 instances1.5%
Library
51.5%
Battlefield
25.8%
Graveyard
3.0%
Exile
Commanders that played this card
in tracked games-
1
Niko, Light of Hope
15 decks
-
2
Greasefang, Okiba Boss
5 decks
-
3
Abigale, Eloquent First-Year
4 decks
-
4
Katara, the Fearless
4 decks
-
5
Ketramose, the New Dawn
4 decks
-
6
Phelia, Exuberant Shepherd
4 decks
-
7
Elesh Norn, Mother of Machines
3 decks
-
8
Preston, the Vanisher
3 decks
-
9
Scriv, the Obligator
3 decks
-
10
Caradora, Heart of Alacria
2 decks
Card text
Far Traveler
Legendary Enchantment — Background
Commander creatures you own have "At the beginning of your end step, exile up to one target tapped creature you control, then return it to the battlefield under its owner's control."
Commander Legends: Battle for Baldur's Gate (CLB)
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Uncommon
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Illustrated by Alix Branwyn
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.