collections_bookmark Part of Commander Legends: Battle for Baldur's Gate
Far Traveler card art
Live Play Data

Far Traveler

{2} {W} · Legendary Enchantment — Background · Commander Legends: Battle for Baldur's Gate (CLB)
0%
Live Inclusion
Times Brought
225
Decks Running
113
Median Cast Turn
5
Drawn → Played
69%
Format

First-cast turn

n=49
2%
T1
14%
T2
10%
T3
14%
T4
10%
T5
33%
T6-9
16%
T10+
Median 5 P25 3 · P75 8 · max 25
On curve 27% (5 / 49 cast on T3) Cast same turn as drawn 28%

The "good card" funnel

225 brought · 112 players
Brought to game
225
Ever drawn
61
Reached battlefield
42
Still on board at game end
34

Once cast, 81% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -13.4pp

Players who cast this card win 23% of the time (n=42) , vs 23% when it never left the library (n=143).

When players drew this card but left it in hand, they won 31% (n=18).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -0.3pp; 95% confidence interval -13.4pp to +12.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

66 instances
1.5%
Library
51.5%
Battlefield
25.8%
Graveyard
3.0%
Exile

Commanders that played this card

in tracked games
Card text
Far Traveler card

Far Traveler

{2} {W}
Legendary Enchantment — Background
Commander creatures you own have "At the beginning of your end step, exile up to one target tapped creature you control, then return it to the battlefield under its owner's control."
Commander Legends: Battle for Baldur's Gate (CLB) · Uncommon · Illustrated by Alix Branwyn

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.