Live Play Data
Fated Firepower
1%
Live Inclusion
Times Brought
343
Decks Running
183
Median Cast Turn
7
Drawn → Played
51%
Format
First-cast turn
n=39
0%
T1
3%
T2
0%
T3
8%
T4
21%
T5
56%
T6-9
13%
T10+
Median
7
P25
5
· P75
8
· max
13
Cast same turn as drawn
21%
The "good card" funnel
344 brought · 175 playersBrought to game
344
Ever drawn
76
Reached battlefield
39
Still on board at game end
29
Once cast, 74% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.9pp
Players who cast this card win 40% of the time (n=37) , vs 25% when it never left the library (n=232).
When players drew this card but left it in hand, they won 25% (n=32).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +14.5pp; 95% confidence interval -1.9pp to +30.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
87 instances2.3%
Library
33.3%
Battlefield
32.2%
Graveyard
5.7%
Exile
Commanders that played this card
in tracked games-
1
Fire Lord Azula
46 decks
-
2
Ozai, the Phoenix King
16 decks
-
3
Fire Lord Zuko
11 decks
-
4
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
9 decks
-
5
Valgavoth, Harrower of Souls
8 decks
-
6
Smaug the Impenetrable
6 decks
-
7
Clive, Ifrit's Dominant // Ifrit, Warden of Inferno
5 decks
-
8
Iroh, Grand Lotus
4 decks
-
9
Jaws, Relentless Predator
4 decks
-
10
Torbran, Thane of Red Fell
4 decks
Card text
Fated Firepower
Enchantment
Flash
This enchantment enters with X fire counters on it.
If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus an amount of damage equal to the number of fire counters on this enchantment instead.
Avatar: The Last Airbender (TLA)
·
Mythic
·
Illustrated by Takayama Toshiaki
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.