Live Play Data
Fated Firepower
1%
Live Inclusion
Times Brought
402
Decks Running
204
Median Cast Turn
7.0
Drawn → Played
49%
Format
First-cast turn
n=44
0%
T1
2%
T2
2%
T3
7%
T4
18%
T5
55%
T6-9
16%
T10+
Median
7.0
P25
5
· P75
9
· max
13
Cast same turn as drawn
26%
The "good card" funnel
403 brought · 194 playersBrought to game
403
Ever drawn
89
Reached battlefield
44
Still on board at game end
33
Once cast, 75% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.4pp
Players who cast this card win 42% of the time (n=42) , vs 25% when it never left the library (n=271).
When players drew this card but left it in hand, they won 24% (n=39).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +17.3pp; 95% confidence interval +2.4pp to +32.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
102 instances2.0%
Library
32.4%
Battlefield
30.4%
Graveyard
6.9%
Exile
Commanders that played this card
in tracked games-
1
Fire Lord Azula
50 decks
-
2
Ozai, the Phoenix King
18 decks
-
3
Fire Lord Zuko
13 decks
-
4
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
10 decks
-
5
Valgavoth, Harrower of Souls
10 decks
-
6
Smaug the Impenetrable
6 decks
-
7
Clive, Ifrit's Dominant // Ifrit, Warden of Inferno
5 decks
-
8
Vivi Ornitier
5 decks
-
9
Avatar Aang // Aang, Master of Elements
4 decks
-
10
Iroh, Grand Lotus
4 decks
Card text
Fated Firepower
Enchantment
Flash
This enchantment enters with X fire counters on it.
If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus an amount of damage equal to the number of fire counters on this enchantment instead.
Avatar: The Last Airbender (TLA)
·
Mythic
·
Illustrated by Takayama Toshiaki
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.