Live Play Data
Fecundity
1%
Live Inclusion
Times Brought
188
Decks Running
87
Median Cast Turn
5
Drawn → Played
64%
Format
First-cast turn
n=25
4%
T1
0%
T2
4%
T3
16%
T4
32%
T5
44%
T6-9
0%
T10+
Median
5
P25
5
· P75
7
· max
9
On curve
8%
(1 / 25 cast on T3)
Cast same turn as drawn
40%
The "good card" funnel
188 brought · 85 playersBrought to game
188
Ever drawn
39
Reached battlefield
25
Still on board at game end
18
Once cast, 72% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.9pp
Players who cast this card win 29% of the time (n=23) , vs 20% when it never left the library (n=119).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.7pp; 95% confidence interval -9.9pp to +27.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
42 instances4.8%
Library
42.9%
Battlefield
21.4%
Graveyard
4.8%
Exile
Commanders that played this card
in tracked games-
1
Shroofus Sproutsire
15 decks
-
2
Prossh, Skyraider of Kher
9 decks
-
3
Thromok the Insatiable
6 decks
-
4
Xyris, the Writhing Storm
5 decks
-
5
Ghave, Guru of Spores
3 decks
-
6
Gimli, Mournful Avenger
3 decks
-
7
Polukranos Reborn // Polukranos, Engine of Ruin
3 decks
-
8
The Unbeatable Squirrel Girl
3 decks
-
9
Ashling, the Limitless
2 decks
-
10
Chatterfang, Squirrel General
2 decks
Card text
Fecundity
Enchantment
Whenever a creature dies, that creature's controller may draw a card.
Ultimate Masters (UMA)
·
Uncommon
·
Illustrated by Terese Nielsen
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.