collections_bookmark
Part of Commander Masters
·
Artifact
·
Commander Masters (CMM)
Card Preview
Firemind Vessel
0%
Decklist Inclusion
Times Brought
122
Decks Running
62
In Decks
456
Decklist Inclusion
0%
Format
Card text
Firemind Vessel
Artifact
This artifact enters tapped.
: Add two mana of different colors.
Commander Masters (CMM)
·
Common
·
Illustrated by Ravenna Tran
Final zone distribution
38 instances7.9%
Library
47.4%
Battlefield
18.4%
Graveyard
10.5%
Exile
Commanders that played this card
in tracked games-
1
Ovika, Enigma Goliath
12 decks
-
2
Ashling, Rekindled // Ashling, Rimebound
7 decks
-
3
The Emperor of Palamecia // The Lord Master of Hell
5 decks
-
4
The Ur-Dragon
3 decks
-
5
Be'lakor, the Dark Master
2 decks
-
6
Jhoira, Weatherlight Captain
2 decks
-
7
Niv-Mizzet Reborn
2 decks
-
8
Optimus Prime, Hero // Optimus Prime, Autobot Leader
2 decks
-
9
Shredder, Shadow Master
2 decks
-
10
Alela, Artful Provocateur
1 decks
The "good card" funnel
122 brought · 56 playersBrought to game
122
Ever drawn
34
Reached battlefield
23
Still on board at game end
18
Once cast, 78% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.9pp
Players who cast this card win 44% of the time (n=22) , vs 20% when it never left the library (n=76).
Observed gap +24.7pp; 95% confidence interval +3.9pp to +45.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=23
0%
T1
9%
T2
13%
T3
9%
T4
26%
T5
43%
T6-9
0%
T10+
Median
5
P25
4
· P75
7
· max
8
On curve
30%
(2 / 23 cast on T4)
Cast same turn as drawn
38%
23 of 100 times cast
23%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.