Force of Despair card art
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Force of Despair

{1} {B} {B} · Instant · Modern Horizons (MH1)
1%
Decklist Inclusion
Times Brought
289
Decks Running
121
In Decks
819
Decklist Inclusion
1%
Format
Card text
Force of Despair card

Force of Despair

{1} {B} {B}
Instant
If it's not your turn, you may exile a black card from your hand rather than pay this spell's mana cost. Destroy all creatures that entered this turn.
Modern Horizons (MH1) · Rare · Illustrated by Seb McKinnon

Final zone distribution

75 instances
6.7%
Library
60.0%
Graveyard
18.7%
Exile
14.7%
Hand

The "good card" funnel

290 brought · 110 players
Brought to game
290
Ever drawn
60
Reached battlefield
41
Still on board at game end
0
≥ -1.1pp

Players who cast this card win 44% of the time (n=39) , vs 29% when it never left the library (n=184).

When players drew this card but left it in hand, they won 49% (n=19) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +15.1pp; 95% confidence interval -1.1pp to +31.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=41
0%
T1
0%
T2
2%
T3
10%
T4
15%
T5
54%
T6-9
20%
T10+
Median 7 P25 5 · P75 9 · max 11
On curve 2% (1 / 41 cast on T3) Cast same turn as drawn 8%
41 of 100 times cast 41%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.